跳转到内容
开关侧边栏
俄罗斯方块中文维基
搜索
个人工具
创建账号
登录
导航
首页
最近更改
随机页面
MediaWiki帮助
维基建设
编写规范
图片使用规范
搬运指南
Tet文件前缀
术语对照表
常用技巧
特殊旋转
T 旋
全消
主流方块
Techmino
TETR.IO
Jstris
俄罗斯方块效应:连接
噗哟噗哟俄罗斯方块
俄罗斯方块在线
俄罗斯方块特级大师3
Tetr.js
常用列表
官方游戏列表
非官方游戏列表
公司列表
工具
链入页面
相关更改
特殊页面
页面信息
查看“六三堆叠”的源代码
页面
讨论
大陆简体
阅读
查看源代码
查看历史
更多
阅读
查看源代码
查看历史
←
六三堆叠
因为以下原因,您没有权限编辑该页面:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
'''六三堆叠'''是左六列和右三列的[[完整堆叠]]。<br> 它是一种适合在 [[SRS]] 打 [[40 行]]的阵型,也可对战打 [[4T2]]。 ==六三堆叠的相关原理== ===重复按键比分开按键更慢=== 以键盘打字为例:<br> 打“JJ”,右手食指按下 J,抬起,再按下,它是“按抬按”;<br> 打“JK”,右手食指按下 J,右手中指按下 K,它是“按按”。<br> JJ 多了一抬,于是比 JK 更慢。<br><br> 方块游戏也一样:<br> 键盘输入“右右”操作,需要抬一次手指;<br> 摇杆输入“右右”操作,需要左手向左回拉一次。<br> '''连移 2 下的操作是慢操作''',不利于快速游戏,要设法避免。 ===第 7 列最难快速填充=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| |-|-| |S|S| | |-|-}} {{pfrow|-|-|-|S|S|L| |-|-|-}} {{pfrow|-|-|-|L|L|L| |-|-|-}} {{pfend}} |} 七种[[四连方块]]当中,展幅为 3 的方块有 5 种(J、L、T、S、Z),占比最高。<br> 这些方块的生成位置以第 5 列为中心。<br> 如图,直接硬降,4–6 列得到填充;<br> 左 [[DAS]], 1–3 列得到填充;<br> 右 DAS, 8–10 列得到填充。<br> 亦即,'''直接硬降和 DAS 的盲区在第 7 列'''。<br> 要填充第 7 列,就需要右移的操作,其中可能涉及对速度不利的“右右”操作。 ===“右右”操作的主要服务对象是第 7 列=== SRS 地表硬降系[[极简操作]]必须包含“右右”的例子按横纵状况区分的结果如下: {| |{{pfstart}} {{pfrow| | | | | |J| | | | }} {{pfrow| | | | | |J|J|J| | }} {{pfrow| | | | | | | |L| | }} {{pfrow| | | | | |L|L|L| | }} {{pfrow| | | | | | |O|O| | }} {{pfrow| | | | | | |O|O| | }} {{pfrow| | | | | | |T| | | }} {{pfrow| | | | | |T|T|T| | }} {{pfrow| | | | | |Z|Z| | | }} {{pfrow| | | | | | |Z|Z| | }} {{pfrow| | | | | | |S|S| | }} {{pfrow| | | | | |S|S| | | }} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | |J| | | }} {{pfrow| | | | | | |J| | | }} {{pfrow| | | | | |J|J| | | }} {{pfrow| | | | | | |L| | | }} {{pfrow| | | | | | |L| | | }} {{pfrow| | | | | | |L|L| | }} {{pfrow| | | | | | |T| | | }} {{pfrow| | | | | | |T|T| | }} {{pfrow| | | | | | |T| | | }} {{pfend}} |} 可见,“右右”操作覆盖格数最多的就是第 7 列,特别是方块处于纵向状态时。<br> 这样一来,其他高效填充第 7 列的简便操作就有了相当高的替代价值。 ===SRS 竖 I 全是简单操作=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | |I| | | }} {{pfrow| | | | | | |I| | | }} {{pfrow| | | | | | |I| | | }} {{pfrow| | | | | | |I| | | }} {{pfend}} |} SRS 的 I 竖在任意一列都是简单操作,不需连移 2 次: *第 1 列:左转,左 DAS *第 2 列:左 DAS,左转 *第 3 列:左 DAS,右转 *第 4 列:左,左转 *第 5 列:左转 6–10 列有对称方案。<br> 亦即,在任意一列消四,相关操作的优劣区分都不会特别大。<br> 由此,把消四的空列安排在最难用其他方块填充的第 7 列,就有机会在操作速度方面占据优势。<br> 第 7 列竖 I 的操作:右,右转。 ==用六三堆叠打 40 行== 第 7 列竖 I,两边完整堆叠。<br> 第 7 列的 I 不一定消四,提前竖进去也可以。<br> 在第 7 列附近的楼顶适当[[削减]],减轻关键时刻完整堆叠的压力。<br> 如果当前 40 行的消行延迟很大,就要多暂存 I,争取连续背靠背消四。 ===暂存 T,左侧 2 连 T=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| |O|O| | | | | | | }} {{pfrow|J|O|O| |T| | | | | }} {{pfrow|J|J|J|T|T|T| | | | }} {{pfend}} |{{pfstart}} {{pfrow| | |-| | | | | | | }} {{pfrow|S|-|-| |T|I| | | | }} {{pfrow|S|S|-|T|T|I| |O|O| }} {{pfrow|J|S|Z|Z|T|I| |O|O|L}} {{pfrow|J|J|J|Z|Z|I| |L|L|L}} {{pfend}} |} 六三堆叠的左侧地表只有 5 条连接线。<br> 相较[[边列消四]],其完整堆叠的难度更大。<br> 一旦有 T 贸然闯入,方块堆的[[奇偶性]]就会不平衡,其他方块难以保持完整堆叠。<br> 于是,左侧完整堆叠的前后 '''2 个 T 之间的时间差要尽量短'''。<br> 暂存一个 T,等下一包的 T 出现,两个 T 连着放,就能达到这个目的。 ===右侧使用特定的组合=== {| |{{pfstart}} {{pfrow| | | | | | | |L|L|L}} {{pfrow| | | | | | | |L|O|O}} {{pfrow| | | | | | | |J|O|O}} {{pfrow| | | | | | | |J|J|J}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | |S|L|L}} {{pfrow| | | | | | | |S|S|L}} {{pfrow| | | | | | | |J|S|L}} {{pfrow| | | | | | | |J|J|J}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | |J|J|J}} {{pfrow| | | | | | | |Z|Z|J}} {{pfrow| | | | | | | |J|Z|Z}} {{pfrow| | | | | | | |J|J|J}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | |L|L|L}} {{pfrow| | | | | | | |L|L|L}} {{pfrow| | | | | | | |O|O|L}} {{pfrow| | | | | | | |O|O|L}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | |-|-|I}} {{pfrow| | | | | | | |-|-|I}} {{pfrow| | | | | | | |-|-|I}} {{pfrow| | | | | | | |-|-|I}} {{pfend}} |} {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | |G|G| | | | | | }} {{pfrow| |G|G|G| | | |L|L|L}} {{pfrow|G|G|G|G|G|G| |L|S|S}} {{pfrow|G|G|G|G|G|G| |S|S|I}} {{pfrow|G|G|G|G|G|G| |O|O|I}} {{pfrow|G|G|G|G|G|G| |O|O|I}} {{pfrow|G|G|G|G|G|G| |Z|Z|I}} {{pfrow|G|G|G|G|G|G| |J|Z|Z}} {{pfrow|G|G|G|G|G|G| |J|J|J}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | |G|G| | | | | | }} {{pfrow| |G|G|G| | | |L|L|L}} {{pfrow|G|G|G|G|G|G| |L|O|O}} {{pfrow|G|G|G|G|G|G| |-|O|O}} {{pfrow|G|G|G|G|G|G| |-|-|I}} {{pfrow|G|G|G|G|G|G| |-|-|I}} {{pfrow|G|G|G|G|G|G| |-|-|I}} {{pfrow|G|G|G|G|G|G| |J|-|I}} {{pfrow|G|G|G|G|G|G| |J|J|J}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | |Z| }} {{pfrow| | |G|G| | | |Z|Z|I}} {{pfrow| |G|G|G| | | |Z|Z|I}} {{pfrow|G|G|G|G|G|G| |Z|Z|I}} {{pfrow|G|G|G|G|G|G| |Z|T|I}} {{pfrow|G|G|G|G|G|G| |T|T|I}} {{pfrow|G|G|G|G|G|G| |S|T|I}} {{pfrow|G|G|G|G|G|G| |S|S|I}} {{pfrow|G|G|G|G|G|G| |J|S|I}} {{pfrow|G|G|G|G|G|G| |J|J|J}} {{pfend}} |} 六三堆叠的右侧就是在 3w 空间硬性完整堆叠。<br> 即兴安排完整堆叠也能成功,但消耗的计算量更大。<br> 利用特定的组合,就能减轻计算量的压力。<br> 常用的组合有两类:矩形(盒子)、STZ。 ==用六三堆叠打 4T2== SRS 对战专用。<br> 把 T 安排到第 7 列,两边的完整堆叠更容易保持奇偶平衡。<br> 优势:相较[[二七堆叠]],六三堆叠在 T2 的右侧部分有更为丰富的构成方案。<br> 代价:T 需要使用“右右”操作。 ===4 和 T2 一起=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | |S|S| | | | }} {{pfrow|G| |G|S|S| | | | | }} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |} 把 T2 的中心定在第 7 列。<br> 两边楼顶对齐,任意一侧 S/Z 挂个屋檐,T2 的形状就出来了。 ===右侧[[八格心形]]屋檐=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | |L|L|L}} {{pfrow| | | | | | | |L|O|O}} {{pfrow|G| |G|G|G| | | |O|O}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | |-|L|L}} {{pfrow| | | | | | | |-|-|L}} {{pfrow|G| |G|G|G| | | |-|L}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |} 利用八格心形的 233 砖格分布特性,在右侧制造屋檐。<br> 可能用到的技巧:[[影之刃]]。 ===右侧低 2–3 行=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | | | }} {{pfrow|G|G|G|G|G| | | |-|-}} {{pfrow|G|G|G|G|G|G| |-|-|-}} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfend}} |} 把第 7 列 T2 的屋檐架设在左侧,右侧的问题就会转化为“如何填满 5 个空格”。<br> 右侧低 2–3 行,方块向上延伸的变数更多,填空方案也就更多。<br> 以下是右侧低 2–3 行时的一些可在 T2 后恢复完整堆叠的填空方案: {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | | |I}} {{pfrow|G|G|G|G|G| | | |Z|I}} {{pfrow|G|G|G|G|G|G| |Z|Z|I}} {{pfrow|G|G|G|G|G|G| |Z| |I}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | |S| }} {{pfrow|G|G|G|G|G| | | |S|S}} {{pfrow|G|G|G|G|G|G| |Z|Z|S}} {{pfrow|G|G|G|G|G|G| | |Z|Z}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | | | }} {{pfrow|G|G|G|G|G| | | |-|-}} {{pfrow|G|G|G|G|G|G| |-|-|-}} {{pfrow|G|G|G|G|G|G| |-|-|-}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | |J}} {{pfrow|G| | |G|G|G| | | |J}} {{pfrow|G|G|G|G|G| | | |J|J}} {{pfrow|G|G|G|G|G|G| |J|J|J}} {{pfrow|G|G|G|G|G|G| | | |J}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | |S| }} {{pfrow|G|G|G|G|G| | | |S|S}} {{pfrow|G|G|G|G|G|G| |O|O|S}} {{pfrow|G|G|G|G|G|G| |O|O| }} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |} {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | | | }} {{pfrow|G|G|G|G|G| | | |L|L}} {{pfrow|G|G|G|G|G|G| |J|J|L}} {{pfrow|G|G|G|G|G|G| |J| |L}} {{pfrow|G|G|G|G|G|G| |J|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | | | }} {{pfrow|G|G|G|G|G| | | |O|O}} {{pfrow|G|G|G|G|G|G| |S|O|O}} {{pfrow|G|G|G|G|G|G| |S|S| }} {{pfrow|G|G|G|G|G|G| |G|S|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | | | }} {{pfrow|G|G|G|G|G| | | |S|S}} {{pfrow|G|G|G|G|G|G| |S|S|Z}} {{pfrow|G|G|G|G|G|G| | |Z|Z}} {{pfrow|G|G|G|G|G|G| |G|Z|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | |S| }} {{pfrow|G|G|G|G|G| | | |S|S}} {{pfrow|G|G|G|G|G|G| |L|L|S}} {{pfrow|G|G|G|G|G|G| | |L| }} {{pfrow|G|G|G|G|G|G| |G|L|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |G|G|G| | | | }} {{pfrow|G|G|G|G|G| | | |S|S}} {{pfrow|G|G|G|G|G|G| |S|S|J}} {{pfrow|G|G|G|G|G|G| | | |J}} {{pfrow|G|G|G|G|G|G| |G|J|J}} {{pfend}} |} ===[[捐赠]]=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | |Z|Z| | | | |G|G}} {{pfrow| | | |Z|Z|O|O|G|G|G}} {{pfrow|G| |G|G|G|O|O|G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| |Z| | | | | | |G|G}} {{pfrow|Z|Z| | | | | |G|G|G}} {{pfrow|Z| | | |J|J|J|G|G|G}} {{pfrow|G|G| |G|G|G|J|G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| |G| | | | | | |L|L}} {{pfrow|G|G|G|G|Z|Z| | | |L}} {{pfrow|G|G|G|G|G|Z|Z| |G|L}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |} 临时改变 T 槽的位置。<br> 为保持 T2 后的完整堆叠,T 槽一般选在左侧。 ===三六堆叠=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | |Z|Z| | | |G}} {{pfrow|G|G| | | |Z|Z|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfend}} |} 优势:T 只需移动一格,T2 的执行速度上升。<br> 代价:第 7 列的潜在“右右”移动需求增加。 ==六三堆叠的对战变通== ===最右侧 T2 改成 L2=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | |-|-| | }} {{pfrow|G| | |G|G|Z|Z| | | }} {{pfrow|G|G|G|G|G|G|Z|Z| |G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | |Z|Z| }} {{pfrow|G| | |G|G| | | |Z|Z}} {{pfrow|G|G|G|G|G|G|-|-|-|G}} {{pfrow|G|G|G|G|G|G|-|G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |} 图一:楼顶有 [[STMB]] 却没有 S,如果用 Z 做 T2,屋檐将会堵住第 7 列。<br> 图二:Z 挂在右上角,使用 L2,剩下 T2。 ===[[T3 塔]]=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | |I|I|I|I| | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| |J|J|J}} {{pfrow|G|G|G|G|G|G| | |S|J}} {{pfrow|G|G|G|G|G|G| |S|S|S}} {{pfrow|G|G|G|G|G|G| |S|S|S}} {{pfrow|G|G|G|G|G|G| | |S|L}} {{pfrow|G|G|G|G|G|G| |L|L|L}} {{pfrow|G|G|G|G|G|G| | |G| }} {{pfrow|G|G|G|G|G|G| | |G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | |O|O| | | }} {{pfrow|G| | | | |O|O| | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| |J|J|J}} {{pfrow|G|G|G|G|G|G| | |Z|J}} {{pfrow|G|G|G|G|G|G| |Z|Z|I}} {{pfrow|G|G|G|G|G|G| |Z|J|I}} {{pfrow|G|G|G|G|G|G| | |J|I}} {{pfrow|G|G|G|G|G|G| |J|J|I}} {{pfrow|G|G|G|G|G|G| | |G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow| | | | | |O|O| | | }} {{pfrow|G| | | | |O|O| | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| |L|L|I}} {{pfrow|G|G|G|G|G|G| | |L|I}} {{pfrow|G|G|G|G|G|G| |S|L|I}} {{pfrow|G|G|G|G|G|G| |S|S|I}} {{pfrow|G|G|G|G|G|G| | |S|L}} {{pfrow|G|G|G|G|G|G| |L|L|L}} {{pfrow|G|G|G|G|G|G| |-|-|G}} {{pfrow|G|G|G|G|G|G|-|-|G|G}} {{pfrow|G|G|G|G|G|G| | |G|G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |} 前提:左侧远高于右侧。<br> 六三堆叠转型 T3 的代价比较大,单 T3 回报不够,至少做双 T3。<br> L 躺在最底下的,可无视右下方地形,用 4 个关键方块强组 2 个 T3。 ===转 [[s4w]]=== {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow|G| | | | | | | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| |S|S|G}} {{pfrow|G|G|G|G|G|G|S|S| |G}} {{pfrow|G|G|G|G|G|G| |G|G|G}} {{pfend}} |{{pfstart}} {{pfrow|Z|Z| | | | | | | | }} {{pfrow|G|Z|Z| | | | | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G| | | | }} {{pfrow|G|G|G|G|G|G|J|J|S| }} {{pfrow|G|G|G|G|G|G|J| |S|S}} {{pfrow|G|G|G|G|G|G|J|G|G|S}} {{pfend}} |} 前提:左侧远高于右侧。<br> 右侧砖格数除以 4 余数不是 3 也不要紧,运用各种手段制造 3 砖 1 空的楼顶,就有机会。 [[分类:SRS 对战玩法]]
该页面使用的模板:
模板:Pfend
(
查看源代码
)
模板:Pfrow
(
查看源代码
)
模板:Pfstart
(
查看源代码
)
返回
六三堆叠
。